Guide to understand the Software Development Process

Many business people don’t fully understand the complexity of a software development process. It’s natural, since specialized books about development are read by developers and other IT people, and many others might still be referring to a software project as ”coding” or ”writing”. With better luck one might add ‘designing’ and ‘testing’. Quite inaccurate.

One can think of several metaphorical comparisons to describe software development, such as writing a book or building a house. Some of them are a good light in the dark, some are rather misleading. And while many people may argue whether creating software is an art, a science, or a precisely elaborated process, we’d leave that choice to someone else. It cannot be described sparsely. But we’ll try to give some descriptions and comparisons in a compact and clear way.

Do We ”Write” Software?

One of the common but rather vague things is comparing creating software with writing. Writing code, writing a book, and so on. You can start writing a book without a plan and go with the flow; with custom software development you cannot, unless developers do a rather small piece of software on their own – and for themselves. Moreover, an outsourced software project never starts with writing code.

Books and software may both have strict deadlines. But once a book is published, what’s written is written; rewriting is not an option. But software keeps being under constant improvement with new versions being released – it’s a natural thing. It’s almost impossible to get every need of your end user, catch up with business and technological changes once and for a lifetime. Books aren’t that dependent on changes; software is. But that’s good: your software, unlike a book, can’t become just another mediocre thing on the market, can’t become irrelevant and outdated. The processes are absolutely different: we prefer using the words ”create” or ”build” software rather than ”write”.

Do We ”Grow” Software?

”Growing” software on a good basis and a good set of documentation is possible to a certain extent. Like with writing, it’s not the best description one can suggest. It partially gets the incremental, agile nature of making and maintaining relevant software. But while ”growing”, the product is rarely tasty until it’s ripe, and the owner has to wait awhile.

The difference is, in software development there are different stages of being ”ripe”. Startups usually demand rolling a minimum viable software product on the market, getting feedback and making corrections and improvements. Each version is more ”ripe” than its predecessor, and it has to be ”watered” by support and maintenance, kept fresh amidst all the business and technological changes.

Do We ”Build” Software?

This one is considered by many specialists the closest way to describe software development, and we can agree with that. Construction works show the huge importance of careful planning, preparing, guiding the work, and performing it. The limits of software depend on how its architecture is constructed. The amount of works doesn’t grow gradually, since every building is different, and requires different approach. There can be a hospital, an office building, a school or a barn, and same physical size doesn’t mean equal amount of labour. Something is done with concrete, something can be done with wood and nails, and the latter doesn’t work well with complex and valuable software for mobile startups and other businesses.

  • Everything depends on the kind of a building you need. You need to figure out the problem the software will solve, and conduct the necessary preparations, do market research, gather info, etc. The more complex your software is, the more resources must be spent on planning. Bad planning – and the whole app fails, falls like a house of cards by the first gust of a wind.
  • Then you and your chief architect (project manager) can proceed to design that perfectly combines functional requirements and interface, resulting in proper user experience. Sure you want those who will work or live in the building to be fully satisfied with it. Same thing with software. One more good thing, once the design is approved, it’s way easier to give more precise estimations for the remainder of the construction (development) works.
  • When furnishing a house, you needn’t building things you can buy: household appliances and furniture. It’s much cheaper and way faster. Same with software: if your software development team is experienced, it will use all the available resources to stay away from writing needless basic things: there are lots of software toolkits, frameworks, classes, and libraries for that, each for a particular case. And if the team means business, they will easily find tools and technologies that will get your tasks done as fast as possible. Custom pieces of furniture take more time and efforts, but in most cases there are already existing pre-built ways to save your time and money without compromising security and efficiency of your software.
  • There will always be changes in functional requirements. Again, changes can painlessly happen within the planned architecture. Here we once more emphasize the importance of preparations – although this topic is worthy of a separate article. And we cannot go anywhere without mentioning quality assurance, which constantly checks different aspects of how the software works. What’s more – even a minor change involves testing, so that’s not the place to cut the costs (in fact, QA usually takes about 30% of the whole development time).
  • Optimization of software (inner walls of a building) is limited to the approved architecture, and here main expenses are all about labour, not materials. But what you receive in the end is better software and satisfied users. Meanwhile users speak their minds on what they would like the apartments to look – and one should never neglect these opinions.
  • One more thing worth noting – a good architect (or a good creative expert in software development) is always ready to consult you on things that should be solved immediately, and what can be left for later without breaking your plans or the quality of your software. You are most likely to not know the subtleties of the technical side – so leave making suggestions and explanations to your team. Unless you are an experienced IT person and you needn’t reading this article to get these insights.

As you can see, the last example is really the closest, and the list of similarities can be continued forever. But the ones we presented here should be enough to understand the process of software development, which is impossible without patience, expertise of the team, and mutual understanding.

Custom built software or Open Source

Every business has diverse requirements and needs to implement efficient software solutions which can improve work flow, processes and output. Most of the software in use is called Commercial Off-the-Shelf Software, also known as Packaged Software. This software can fulfill the requirements of many organisations but is not suitable to the meet the specific needs and expectations of every client.

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The Importance Of Software Testing

What Is The Importance Of Software Testing?

There is an entire phase in the SDLC dedicated to software testing. Traditionally, it’s done after the developers have finished building the software – it’s handed over to the testing team to perform tests on it. This is, in my opinion, the most important part of the SDLC process.

The reason it’s so important is that it is the major factor in getting good quality software. Developing software that works and works well is the ultimate aim of a project, and the testing stage is where this is done.

The software testing phase can be broken down into smaller stages, each of which have their own importance:

Unit Testing – testing each component of the software individually, to check that it works correctly in isolation.

System Testing – testing the entire system as a whole, ensuring all of the components work as expected.

Regression Testing – testing the entire system against a pre-defined list of tests, to ensure the new changes don’t impact existing functionality. This is important for upgrades and updates to software.

These are the main types of software testing and each of them are important. I believe there are three main reasons that we do software testing.

Software Testing Results In Less Maintenance

The aim of software testing is to ensure good quality software. Good quality software means it has less defects or issues, it works well, and does what it needs to do. When you do software testing as part of a development project, you are aiming to pick up and find all of the issues in the system before it is release to the end users.

In an ideal world, the developers will be creating software that works first go, and does not have any issues. However, this is not often the case – bugs appear in the system and the software testing phase is there to pick it up. If it’s found before the release, that’s great. If it’s found after the release, it means that time will need to be spent finding a fix and performing more testing on it – all while the end users are using the software.

The time taken to fix defects after the software is released is significantly more than during the testing phase. This is because the fixes need further testing, and need to align to any maintenance releases or other schedules that the organisation has set up. Getting it right the first time when you release it is almost always the preferred approach.

Good Software Testing Results In Increased User Morale

As mentioned above, fixing the bugs in the system before the release is preferred. Another benefit of doing this is that the user morale and confidence in the software is increased. Why is this?

Well, let’s say Project A has completed but software testing was not done very well. The software works, but not very well, but is still released to the users. They start using it, and even though it does some things well, there are still outstanding issues so some parts don’t work as expected. This results in the users getting frustrated with the tool – which is not a good thing for the organisation or the project team. The defects may eventually get fixed, but the reduced morale from the users will take time to heal.

Alternatively, Project B has completed. They have spent more time on software testing and when it is released, it has far less defects. It has taken longer to produce, due to the increased focus on testing, but once the users have it, it will work correctly and they will be happy with the software.

The testing effort and decision may be impacted by the organisation you work for, and other factors, but the benefits to user morale are high.

Software Testing Matches The Product To The Requirements

The final reason software testing is important is that it is used to match the software to the requirements.

Software is built around the user requirements gathered during the analysis phase of the project. The analysis phase defines what the software is supposed to do. The developers aim to build from these requirements, but it’s the testing phase that checks that these requirements have been met.

The testing is done against functional requirements – such as expected behaviour and what needs to be done. It checks that the software does what it supposed to do, and that nothing has been done incorrectly or left out. It also checks non-functional requirements – things such as load time and other performance measures.

What If We Didn’t Do Software Testing?

One question people might wonder, is what if we didn’t do software testing? What if the developers just created the software and released it? That is one option – but I don’t think it’s a very good one.

It would rely on the developer actually creating low-defect software – which isn’t very likely. All developers (myself included) think that their software is bug-free, but in reality, issues are always found.

Releasing the software without testing will mean there is a high risk of issues being found, and the software not actually working. It would waste a lot of user time and effort when using it. It may actually result in more serious issues, such as security breaches, data loss and corruption.

In summary, the importance of software testing can be attributed to three areas – less maintenance, increased user morale, and matching to requirements. It results in high quality software – which should be something all of us are aiming for.

Common mistakes of the first startup project

After I ran into Helen at a restaurant, I realized she was just office pretty organic growth, and anti-pattern, put your feelers out. High turnaround ratecircle back. Open door policy we are running out of runway yet we need to socialize the comms with the wider stakeholder community.

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